Candyland Carnage - Whitepaper
  • 1. Welcome
    • 1.1. Candyland Carnage
  • 2. Introduction
    • 2.1 Background Of The Industry
    • 2.2 The Problems & Solutions
  • 3. Market Analysis
    • 3.1 Industry Overview
    • 3.2 Market Opportunities
  • 4. Project Details
    • 4.1 Vision and Mission
    • 4.2 Game Overview
    • 4.3 Key Features
  • 5. Blockchain Integration
    • 5.1 Why Blockchain?
    • 5.2 Blockchain Architecture
    • 5.3 Tokenomics
    • 5.4 Potential Tokenomics Problems & Loopholes
    • 5.5 NFTs
    • 5.6 Unreal Engine 5 Intergration
  • 6. Gameplay and Mechanics
    • 6.1 Game Design
    • 6.2 Player Experience
    • 6.3 In-Game Economy
  • 7. Technical Architecture
    • 7.1 Technology Stack
    • 7.2 Smart Contracts & Security Measures
  • 8. Development Roadmap
    • 8.1 Phases of Development
    • 8.2 Milestones and Timelines
  • 9. Team and Advisors
    • 9.1 Core Team
  • 10. Community and Partnerships
    • 10.1 Community Engagement
    • 10.2 Strategic Partnerships
  • 11. Merchandise
  • 12. ARTIFICIAL INTELLIGENCE
    • 12.1. Objectives
      • 12.1.1. Choosing the Right Tools
      • 12.1.2. Integrating Gradually
      • 12.1.3. Collaborate with Experts
      • 12.1.4. Monitor and Improve
    • 12.2 IMPLEMENTATION STEPS
      • 12.2.1. Phase 1: Collaborative Content Creation
      • 12.2.2. Phase 2: Enhanced Gameplay
      • 12.2.3. Phase 3: Security and Fair Play
      • 12.2.4. Phase 4: Economy Management
    • 12.3 A.I Conclusion
  • 13. The End
    • 13.1. Conclusion
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  1. 5. Blockchain Integration

5.6 Unreal Engine 5 Intergration

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Last updated 11 months ago

Below is a look at how we currently interface Blockchain with Unreal Engine 5 via our Alpha version of our In-house Unreal Engine to Solana plugin. This is in the early stages and will be expanded and adapted to ensure as little friction as possible for the user.

We feel this is a pretty solid foundation for a login system and in the future want to expand this to have many more blockchain gaming features to enhance the user expierence whilst keeping the user as secure as possible.

Inforgraphic of how the currently connects to Unreal Engine 5