Candyland Carnage - Whitepaper
  • 1. Welcome
    • 1.1. Candyland Carnage
  • 2. Introduction
    • 2.1 Background Of The Industry
    • 2.2 The Problems & Solutions
  • 3. Market Analysis
    • 3.1 Industry Overview
    • 3.2 Market Opportunities
  • 4. Project Details
    • 4.1 Vision and Mission
    • 4.2 Game Overview
    • 4.3 Key Features
  • 5. Blockchain Integration
    • 5.1 Why Blockchain?
    • 5.2 Blockchain Architecture
    • 5.3 Tokenomics
    • 5.4 Potential Tokenomics Problems & Loopholes
    • 5.5 NFTs
    • 5.6 Unreal Engine 5 Intergration
  • 6. Gameplay and Mechanics
    • 6.1 Game Design
    • 6.2 Player Experience
    • 6.3 In-Game Economy
  • 7. Technical Architecture
    • 7.1 Technology Stack
    • 7.2 Smart Contracts & Security Measures
  • 8. Development Roadmap
    • 8.1 Phases of Development
    • 8.2 Milestones and Timelines
  • 9. Team and Advisors
    • 9.1 Core Team
  • 10. Community and Partnerships
    • 10.1 Community Engagement
    • 10.2 Strategic Partnerships
  • 11. Merchandise
  • 12. ARTIFICIAL INTELLIGENCE
    • 12.1. Objectives
      • 12.1.1. Choosing the Right Tools
      • 12.1.2. Integrating Gradually
      • 12.1.3. Collaborate with Experts
      • 12.1.4. Monitor and Improve
    • 12.2 IMPLEMENTATION STEPS
      • 12.2.1. Phase 1: Collaborative Content Creation
      • 12.2.2. Phase 2: Enhanced Gameplay
      • 12.2.3. Phase 3: Security and Fair Play
      • 12.2.4. Phase 4: Economy Management
    • 12.3 A.I Conclusion
  • 13. The End
    • 13.1. Conclusion
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On this page
  • Game Engine
  • Programming Languages
  • Networking & Multiplayer
  • Databases
  • Backend Services
  • Cloud Services
  • Blockchain Integration
  • Version Control and Collaboration:
  • Project Management and Collaboration Tools
  • Audio Design
  • Testing and Debugging
  • Art
  1. 7. Technical Architecture

7.1 Technology Stack

Game Engine

  • Unreal Engine 5

  • In-House Ethereum Wallet Integration Plugin

Programming Languages

  • Blueprints

  • C++

  • Rust

  • Python

  • Java

Networking & Multiplayer

  • Unreal Engine Networking Framework

  • Photo Engine

  • AWS (Amazon Web Services) GameLift

Databases

  • MySQL

  • NoSql Databases

Backend Services

  • Node.js

  • Python

  • RESTful APIs

  • Game analytics system (for transparency): Google Analytics or Firebase

Cloud Services

  • AWS (Amazon Web Services)

  • Git

Blockchain Integration

  • Ethereum

Version Control and Collaboration:

  • Git

  • Github

Project Management and Collaboration Tools

  • Trello

  • Discord

Audio Design

  • Presonus Studio One

  • Logic

  • Kontakt

  • Adobe Audition

  • Various VST instrument libraries

  • Adobe Audition

Testing and Debugging

  • Unreal Engine Profiler

  • Modl.ai And similar AI based tools

Art

  • Blender

  • 3Ds Max

  • Maya

  • Substance painter

  • RizomUV

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Last updated 8 months ago