8.2 Milestones and Timelines
Please note: Dates are subject to change and may be delayed or delivered faster. This is based around a full funded project to give a realistic timeline of delivery
Concept Phase (Q3 2024 - Q4 2024)
Q3 2024: Define the game concept and initial token economy design.
Q3 2024: Conduct market research and feasibility studies.
Q4 2024: Assemble the core development team.
Pre-Production Phase (Q1 2025 - Q2 2025)
Q1 2025: Create Game Design Document (GDD) and Technical Design Document (TDD).
Q1 2025: Develop and test the initial game prototype.
Q1 2025: Finalize the detailed token economy and smart contract development.
Q2 2025: Launch the pre-sale of SugarCane.
Q2 2025: Start community engagement and marketing campaigns.
Q2 2025: Conduct the public sale of SugarCane.
Production Phase (Q3 2025 - Q2 2026)
Q3 2025: Begin full game development, focusing on asset creation and gameplay programming.
Q4 2025: Integrate Solana blockchain for asset management and transactions.
Q1 2026: Develop and test multiplayer features.
Key Milestones Starting from Q3 2026
Q3 2026:
Conduct internal testing and comprehensive security audits of smart contracts and blockchain integration.
Begin initial closed beta testing with a select group of players to gather feedback.
Q3 2026:
Continue closed beta testing, focusing on refining gameplay based on player feedback.
Implement necessary adjustments and fixes identified during the beta phase.
Q4 2026:
Finalize multiplayer features and ensure seamless integration with Solana blockchain for asset management and transactions.
Prepare for broader beta testing to include a larger player base.
Q4 2026:
Launch an open beta to gather broader feedback from the community.
Begin final marketing preparations and campaigns to build anticipation for the launch.
Q4 2026:
Implement feedback from the open beta.
Conduct further testing and optimizations.
Prepare for the final marketing push and optimize the game for launch.
Launch Phase (Q1 2027)
Q1 2027: Finalise polish and performance optimizations.
Q1 2027: Execute the final marketing campaign.
Q1 2027: Official release of Candyland Carnage to the public.
Q2 2027: Provide immediate support for launch issues and monitor game performance.
Post-Launch Phase (Q2 2027 - Ongoing)
Q2 2027: Release the first major update with new content and bug fixes.
Q2 2027: Implement the first seasonal event and special competitions.
Q3 2027: Introduce player governance features, allowing players to vote on game updates and changes.
Q4 2027: Expand the game with additional quests, items, and features.
Q4 2027: Launch the second major update, including new storylines and gameplay mechanics.
Future Updates (2028 and Beyond)
Q1 2028: Continuously release regular updates and new content based on community feedback.
Q2 2028: Enhance cross-platform interoperability, allowing SugarCane and in-game assets to be used in other games and platforms.
Q3 2028: Organize large-scale community events and eSports tournaments.
Q4 2028: Further evolve the token economy and governance models to adapt to the growing player base and ensure long-term sustainability.
This timeline outlines the major milestones from the initial concept phase to the ongoing post-launch updates for Candyland Carnage. By adhering to this timeline, we aim to deliver a well-developed, engaging, and dynamic Web3 MMORPG that continuously evolves with its community.
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